After all, it’s one of the main featured of the game.
#Life is feudal steam review series
Setting up a server for players to explore is done though a series of sliders and various other settings which should be pretty easy to complete. However, when the game looks like a PSone game as it will end up doing, it becomes painfully clear that (A) this game’s optimization is butts and (B) you’d be better off playing a PSone game, as they often have better framerates and are, you know, actually fun. In doing so, you will be able to boost performance to about 18 frames per second in forests, and only then, only on a powerhouse rig.
This also means nothing has been done to fix it. In fact, this has been the same suggestion from the devs themselves for well over a year while stating that the game isn’t optimized for consumer machines. The actual, official solution? Turn all of the effects all the way down. Screenshots make Life is Feudal look gorgeous, but in motion it looks and feels like a friggin’ slide show, and that’s a terrible shame – and something that’s even more frustrating given that my system specs should be pushing this game around at about 120 frames per second without cranking up the fan speed, and that isn’t even much of an exaggeration. But nothing is more frustrating that trying to move around in an environment that only runs at a measly, suicide-inducing eight – yes, eight – frames per second which, at times, would dip to a whopping ZERO. At first, I had no clue that this function even existed until I stumbled across it in the control config menu. Switching between “mouse look” and “cursor” mode is handled by the Tab button and will often not default back between menu navigation and gameplay. Whether using a keyboard and mouse or the Steam Controller (which actually works rather well, considering,) things are stiff and clunky no matter how players go about it. The introduction to the game goes over everything in meticulous detail, but if your title needs this kind of introduction, perhaps its fundamental design is a little on the flawed side.Ĭontrolling your character in Life is Feudal is a bothersome chore as well. So if you happen to have gotten this game, definitely make that your first task.
Thinking I would be able to just dive in and take it from there after reading seven pages of text, I came to find out that nothing about Life is Feudal makes much sense unless you read up on it. Well, I would love to say that this is accurate, but you wouldn’t flipping believe the kinds of issues you’ll face in this particular attempt at a game.įirst and foremost, the tutorial will take you an hour or more to read and watch. Neat right? It’s like a super huge, hyper-realistic Minecraft! There is an actual MMO on the horizon as well, which will drop, allegedly, in 2016. Players also make their own rules they can build houses, team up with other players to make villages and have access to terraforming within a game field that spans 3 square kilometers about 2 by 2 miles. Players gather materials, create stuff, combat monsters and more. Or, creating their very own worlds to host others in the same manner. Life is Feudal: Your Own is a sandbox-style MORPG-style (yes, just one M) title for up to 64 players that allows players to dive into worlds created by other players with characters of their own design. Indeed, if your game has players putzing around in menus more than playing the actual game, you might well have done something horribly, terribly, undeniably wrong. Sometimes, you can have all the promise in the world paired with the most excellent ideas, but if you can’t execute your brilliant plans, it all amounts to nothing more that frustration and dismissal.